• Coloration: Dull Yellows
  • Ability Scores: +2 Str or Con
  • Thundering Rage: The first time you are bloodied in an encounter, push each enemy adjacent to you and the enemy who bloodied you one square.
  • Power: You have the Demoralizing Roar power.

Author Note: I changed the text and the entire thing changed itself. I’ll have to fix later.

Demoralizing Roar
Racial Power
You let out a ferocious roar that causes enemies to be shaken if they dare attack your allies.

EncounterThunder, Fear
Minor ActionClose Blast 3

Enemies in blast

Str+2 or Con+2 vs Will

The target takes a -2 penalty to attacking you or your allies until the end of your next turn. This effect stacks with the marked condition penalty.

The enemy is also deafened and grants combat advantage.(save ends).

You may mark any or all enemies in the blast.

Increase the attack to Mod+4 at 11th level and Mod+6 at 21st level.

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